Bat and Moth Game

This lesson plan engages students as a class to simulate the sonarlike system of echolocation used by bats to locate their prey


To learn how bats find their prey and that they are valuable insect predators


  • Blindfolds


30 minutes


This active game teaches kids how bats use echolocation to catch flying insects in the dark. Divide your kids into two groups. One group will form a circle; this will be the boundary. The others will be “bats” and “moths” inside the circle. Blindfold one volunteer inside the circle; this kid will be the bat. The other kids inside the circle are moths. The bat will periodically yell ‘’BAT!’’ and the moths will respond with ‘’MOTH!’’ Using only the sense of hearing, the bat will have to capture (tag) the moths that are trying to avoid getting caught. If either bat or moths go too near the edge of the circle, the kids tap them twice on their shoulder. Once tagged, the moths join the circle. Kids can then take turns being bats, moths, and boundary markers. Make sure the kids walk, not run. Otherwise, the blindfolded kid may easily run into someone or something.

This lesson plan is an activity from the Environmental Activities for Youth Clubs and Camps, a resource developed by the Peace Corps Office of Overseas Programming and Training (OPATS). It was contributed by Peace Corps/Mexico.

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